In this tutorial we work on an extendable class for creating an object using the factory design pattern for use in our Entity Component System (ECS) using C# using Test Driven Development (TDD).
Getting Entity Handles using TDD in C#
In this Tutorial we work on providing a way to get the entity handles directly from the entity in an efficient way so we do not generate lots of garbage that needs to be collected in our Entity Component System (ECS) using C# using Test Driven Development (TDD).
Overloading Operators for Entity Handles using TDD in C#
In this tutorial we work on overloading the operators used for entity handles in our Entity Component System (ECS) using C# using Test Driven Development (TDD).
Creating Entity Handles using C# and TDD
In this tutorial we work on providing a way to get the entity handles directly from the entity in an efficient way so we do not generate lots of garbage that needs to be collected in our Entity Component System (ECS) using C# using Test Driven Development (TDD).
What is an Entity Component System and Why should I care?
Everything you need to know about ECS to get started making your first Entity Component System.