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  • Tutorials, UECS / July 15, 2017

    Creating Object Factory Base with TDD in C#

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  • Tutorials, UECS / July 6, 2017

    Getting Entity Handles using TDD in C#

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Creating Object Factory Base with TDD in C#

In Tutorials, UECS by EforenJuly 15, 2017Leave a Comment

In this tutorial we work on an extendable class for creating an object using the factory design pattern for use in our Entity Component System (ECS) using C# using Test Driven Development (TDD).

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Getting Entity Handles using TDD in C#

In Tutorials, UECS by EforenJuly 6, 2017Leave a Comment

In this Tutorial we work on providing a way to get the entity handles directly from the entity in an efficient way so we do not generate lots of garbage that needs to be collected in our Entity Component System (ECS) using C# using Test Driven Development (TDD).

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Overloading Operators for Entity Handles using TDD in C#

In Tutorials, UECS by EforenJuly 5, 2017Leave a Comment

In this tutorial we work on overloading the operators used for entity handles in our Entity Component System (ECS) using C# using Test Driven Development (TDD).

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Creating Entity Handles using C# and TDD

In Tutorials, UECS by EforenJune 30, 2017Leave a Comment

In this tutorial we work on providing a way to get the entity handles directly from the entity in an efficient way so we do not generate lots of garbage that needs to be collected in our Entity Component System (ECS) using C# using Test Driven Development (TDD).

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What is an Entity Component System and Why should I care?

In Tutorials, UECS by EforenJune 27, 2017Leave a Comment

Everything you need to know about ECS to get started making your first Entity Component System.

Recent Posts

  • Creating Object Factory Base with TDD in C#
  • Getting Entity Handles using TDD in C#
  • Overloading Operators for Entity Handles using TDD in C#
  • Creating Entity Handles using C# and TDD
  • What is an Entity Component System and Why should I care?

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